Georgia Tech’s MS in Digital Media blends critical theory with production. Students prototype XR journalism in Unity, script AI narrative engines, and fabricate tangible interfaces in the Design Bloc makerspace. Collaborative labs with Cartoon Network, CDC, and indie game studios mean thesis artifacts often debut at SIGGRAPH or Sundance New Frontiers.
AR time-travel app overlaying civil-rights history on city streets
AI-generated branching narrative for mental-health resilience games
Interactive documentary using volumetric capture of climate refugees
Haptic feedback wearables for deaf concert-goers
Procedural city builder exposing zoning inequities
Inclusive character generator addressing bias in avatar options
Blockchain royalty splitter for collaborative digital artworks
Voice-driven virtual museum docent for remote learners
Data-sonification installation of global CO₂ emissions
Spatial-audio podcast mapped to walking paths
Accessibility toolkit for color-blind XR interfaces
Live cinema performance blending mocap and generative visuals
Crowdsourced ARG for urban sustainability challenges
Deepfake satire detector browser extension
Neurofeedback-adaptive narrative thriller in VR
Invent media experiences that resonate, educate, and transform.
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