Digital natives craft branching narratives here: students author Twine prototypes, direct 6-DoF (DoF) VR dramas with volumetric capture, and skin meta-humans in Unreal Engine 5. A Game-Writing (GW) studio examines ludonarrative harmony, while Transmedia Strategy (TMS) labs map ARG clue-trails across TikTok and Discord. Partnerships with Sundance’s New Frontier provide festival pipelines, and a UX metrics course mines Unity Analytics for player-emotion correlative (PEC) graphs.
Branching-dialogue AI tool using GPT fine-tune for NPCs
Eye-tracking heat-map study of VR scene pacing
ARG marketing campaign for climate-change docu-game
Haptics-enabled short film on tactile memory
Blockchain ticketing ensuring revenue splits for indie creators
ML sentiment analysis of live chat during film premieres
Procedural soundscape generator reacting to gaze vectors
Case study on accessibility captioning in 360° video
Virtual production test using LED volume for indie budget
Comparative UX of gesture vs. controller in VR menus
Transmedia bible documenting lore across comics & podcasts
NFT collectible frames rewarding repeat viewers
Data-viz of jump-scare effectiveness from heartbeat sensors
Paper-proto workshop teaching rapid interactive ideation
Policy brief on union credits for virtual cinematographers
Tell stories that audiences explore—not just watch.
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